Game Composer • Adaptive Music • Retro/JRPG Hybrid
Game Composer for Retro-Inspired and Narrative-Driven Worlds

Modern Retro Music for Story-Driven Games

I compose retro-styled electronic, industrial, and JRPG-hybrid scores for RPGs, Metroidvanias, Horror, and Adventure games—focused on strong melodic identity, textured synth work, and adaptive systems designed for real gameplay.

Available for full game scores, vertical layering, combat/exploration state design, and FMOD/Wwise-ready collaboration.

  • SNES / PS1 / N64 / PS2-inspired sonic identity
  • Adaptive music systems for gameplay and narrative pacing
  • Built for indie-to-AA productions that need style and implementation awareness

Supporting indie teams and growing studios building atmospheric, system-driven, and emotionally memorable game worlds.

Signature Sound
Melodic themes, industrial edge, and adaptive systems for modern retro-inspired games.
Dark synth textures, hybrid orchestral support, and implementation-aware scoring built for narrative and gameplay impact.
What I Do

Music that supports worldbuilding, gameplay, and emotional payoff

From exploration cues to boss escalation, I build scores that feel memorable on their own and functional inside the game. The goal is not just good music—it is the right musical identity for your world.

Original Game Scores

Full soundtrack direction for RPGs, Metroidvanias, Horror, and Adventure titles with a focus on melodic identity, atmosphere, pacing, and emotional clarity.

Adaptive Music Design

Vertical layering, exploration-to-combat energy shifts, and implementation-minded structure that helps the music move naturally with player state.

Retro-Hybrid Sound

Classic-console texture fused with industrial synth grit, FM-style tones, sample-based sequencing, and selective orchestral support for modern impact.

Featured Work

Hear the range: Metroidvania atmosphere, PS1/N64 texture, 16-bit drive, and horror tension

This section is designed to push visitors toward your best work immediately instead of making them scroll through broad introductory copy.

What Studios Will Notice
Melodic Identity
Themes that feel authored and memorable rather than generic background texture.
State Shifts
Music that can move naturally between exploration, danger, and combat energy.
Retro-Hybrid Depth
Classic-console influence with enough weight and polish for current productions.
Reliable Collaboration
Fast communication, range, and strong fit are recurring themes your testimonials already support.
Best Fit

Especially suited for games that need atmosphere, identity, and movement between states

JRPG-inspired RPGs Metroidvanias Horror Adventure Retro-inspired action Narrative-driven indie games
Developer Feedback

Trusted for communication, speed, and music that lands emotionally

"Bert is such a pleasure to work with! He processes feedback magnificently and created the exact track that I was looking for."

Andrew Willman
Developer, Crystal Project

“Bert is an exceptionally hard working, industrious and collaboratively focused individual whose compositions showcase a strong sense of melody, a wide range of styles and colors, and his love for gaming. I'd highly recommend him to any developer needing a great soundtrack .”

Tyler Mire
Developer, Something Classic Games

"Bert's contributions have helped make RPG Architect a more fully-fledged product—he provided song packs and built the sound effects package, which are now some of the most celebrated resources included."

Locke Lunde
Developer, RPG Architect
Free Resource

Need temporary music while you build?

Grab the free 16-Bit Starter Pack for prototypes, early builds, or placeholder use—then reach out when you need a custom score with its own identity.

Let’s Talk

Need a soundtrack with retro character and modern production weight?

Send over your game, prototype, pitch deck, or mood references and we can talk through sonic direction, scope, and next steps.